Kingdoms
Oozon Continent
Kingdom of Slimoria
In Slimoria, the air is thick with mist, and the ground itself breathes. The folk here are at home in water and on land alike, croaking chants to rivers that answer back. Their temples are carved from mud and moss, with pools that shimmer as though alive. Outsiders never know where the land ends and the swamp begins—nor where a humble villager ends and an amphibian spirit begins.
Bards here still sing of Zanni-twister-flip, the Materia Sovereign, who turned bubbling swamps into flowing elixirs said to shift the balance of wars. His potions bore both healing light and venomous shadow, and even now his name is whispered by those who brew in secret.
Gelatina Grove A wobbling forest of translucent trunks that pulse like jelly. Novices often come here first, their courage tested by creatures that bounce and split when struck. Few can forget their first glimpse of the Slimespire rising from the gelatinous canopy, or the bubbling depths of the Maw that swallows whole expeditions.
Boggy Bottom A more sophisticated marshland, where bubbling pools yield herbs that shimmer with strange light. Some claim Zanni-twister-flip first discovered his greatest brews here, guided by swamp-spirits. Fortresses such as Fenfang Keep and Muckmunch Pit brood at its edges, as if the marsh itself grows jealous of intruders.
Muckminster A frontier settlement half-sunk in black waters, its watchtowers leaning like rotted teeth. Trackers prowl the mist, following trails no outsider can see. Many vanish into Rotroot Keep or the despair-laden pits where the bog drinks its own dead.
The Wastelands Kingdom
The Wastelands feel like a dare from the earth itself. Jagged wetlands stretch into shadowed horizons, and laughter here is sharp, edged with survival. The folk value cunning above strength, and their feasts often hide barbed tricks.
It is said that the Sage of Seasons Grim Stern Trunk once walked here, his very breath bending branches to his will. His kin—Root Grim, Stern Hoary Limb, and the ancient Zaxaen—kept the balance between decay and renewal, while others like Zyyraith, the Divine Executor, wielded a harsh justice in these sodden lands. Few forget Tylzyith, the Archmage Supreme, whose towers of light sank beneath the mire but whose echoes still burn across the fog.
Dripwater Delta Endless dripping echoes across reed-choked wetlands. The young prove themselves here, where predators lurk under every lily pad. Rumors tell of the Sludgehollow, where bones are swallowed whole, and the Weeping Mire, where the cries of the lost never stop.
Toadstool Marshes A vast fungal forest glowing like a starry sky. Veterans stalk here unseen, vanishing among towering mushrooms. Mycofang Den and Sporepit Vault promise both glory and death.
Soggy Hollow A sacred bog where even the mud seems to breathe. The druids who once followed Grim Stern Trunk are said to have left their chants carved in slime-lit stones like Slimekiss Crypt and Froggle Maw.
Slurpington A chaotic expanse of gurgling mudpools and sudden sinkholes. Here, those who would become legends take their first reckless steps, stumbling into Slimeopolis or vanishing at the Gurgling Gate.
Valoron Continent
Honor’s Coil Kingdom
Born from ancient scales and bound by vows older than their mountains, this kingdom shines with fire and discipline. Their honor is a blessing and a burden, for no oath is broken without blood.
The annals speak of a host of figures, each a pillar of the Coil:
- Skirtylen, Tylyraaor, and Zyxysyx — the Holy Arbiters, whose judgments still shape the codes of the realm.
- Skirzipzix, the Divine Executor, who carried out law with blinding precision.
- Tylasqueak, the Champion Eternal, and Zipuesqueak, the Grand Conqueror, both remembered for victories so great their names are etched in steel.
- Vyyrara, the Prime Innovator, and Zippiplet, the Legion of Gears, whose crafts blurred the line between invention and sorcery.
- Weeairizix, the Eternal Lotus, and Zyyixsyx, the Avatar of Calm, whose meditations turned even war into poetry.
- Zanni-doodle-nackle, the Warlord of Wrath, who led armies like a storm.
- And Zyeis, Sovereign of Arcana, whose tower of light can still be glimpsed on clear nights.
Narathil The capital of oaths, where knights pledge their lives before sacred fires. In its vaults stand Knightspire Keep and the endless Valor Depths.
Shield Barrow Carved into a mountain, this bastion trains generations in the art of steel. The legends of Bulwark Bastion and Oathveil Tomb echo here.
Duelburg Every street is an arena. The Arena of Wills and Champion’s Hollow decide the fate of disputes, and perhaps the fate of kings.
Valor Kingdom
Where twilight forests glow and rivers gleam silver, grace and wisdom bloom. Their tales are as much song as they are history.
The scrolls recall:
- Aerion Starbreeze and Legolas Maevia Galathil, Archmages Supreme, whose arcane light lingers in the spires.
- Ash Grim Bough and Elara Thranduil Elenath, Warlords and Conquerors, whose victories set the tone of an age.
- Legolas Ithiliel Shadowgleam and Bloom Gnarl, Ebon Requiems, who walked the knife-edge of shadow and light.
- And Limb Stone, Sage of Seasons, who bound forest and blade alike into harmony.
Helmhold A city of polished marble and whispered secrets, where plots coil in Helmspire and Gallant Hollow.
Epicton Arcane towers crackle with forbidden knowledge, apprentices chasing sparks into Hero’s Rise and Bannerbluff.
Gallantry Glade A grove where warriors kneel before ancient stones, promising their lives to Valorhaven and Paladinspire.
Maidenfall A valley of blossoms where balance is sung in old chants, its sanctuaries Maidenspire and Chastewatch Keep.
Cottoria Continent
Butterhaven Kingdom
Fields fat with milk and honey, hearths always warm—yet beneath the sweetness lies sharp wit.
Here the tales recall Ebon Requiem Heart Gnarl, who walked among shadows while others basked in firelight. Though remembered as quiet and unassuming, his deeds carved deep marks on the fate of the land.
Greycliffs Stony ridges guard valleys rich with pasture. Hidden within lie Buttercrypt and Meltvault.
Jamshire Hills heavy with fruit, where secret arts turn sweetness to strength. Beneath are Berryfang Burrow and Stickyvault.
Puddington Inventions bubble and wobble, half plaything, half wonder. Creations vanish into Gelgrave Hollow and Wobblepit.
Sugarbrook Candy-colored charm hides whispers of guilds, whose dens include Candycane Caverns and Sweetspire Vault.
Kingdom of Many Hats
Here laughter hums like thread through loom, yet beneath the whimsy lies enduring power.
Their chronicles tell of:
- Bop-quib-wizzler, the Epoch Engineer, whose machines reshaped fabric and fate alike.
- Tink-twister-zizz and Yixirieor, Radiant Apostles, whose prayers stitched miracles into cloth.
- And Wobble-zizz-spring, the Celestial Herald, who carried songs of the divine across the weft of worlds.
Gnome’s Rest Looms clatter like rainfall, their threads glowing faintly with power. Yet crypts like Threadbare Crypt and Needlefang Hollow whisper caution.
Knitwick Here moss and yarn entwine, drawing wanderers toward Purlpit and Yarnwraith Hollow.
Threadbare Dyes and tinctures mix, crafting fabric that seems alive. Frayhollow and Mothvault stand as monuments to bold experiments.